Server Updates

Public-Server:
After more than ~127 hours of playing (that’s equivalent to ~5,3 days) we started a new game (#83) at our Public Server using OpenTTD Nightly Build r12168. The Settings are: 512×512, temperate landscape and DBSetXL.
Enjoy playing.

Dev-Server
Michi_cc released Version 4.1 of YAPP, an urgent reason to update 🙂 We are using r12168M now.
Enjoy playing.
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YAPP – Yet Another PBS Patch

Since a few days a nice patch is discussed at the tt-forums. It is another try to implement PBS in OpenTTD. The first idea of PBS is almost three years old. The old PBS was only supported by NPF (the old ‘new-pathfinder’) and since YAPF became the common standard the development was not continued.
We are currently running a dev server with YAPP (r12062M)
IP: dev.openttdcoop.org:3982
You can find the password at our irc channel: #openttdcoop.dev @ irc.oftc.net
YAPP

This new patch looks really promising. The code is clean and fits to the standard openttd developers prefer. Now, lets have a look at the details. Read the rest of this entry »

SML Shiftback

It has been a while since this idea came in my mind. I experimented to find a better way managing the train flow. The main idea of the SML concept is to shift trains to other tracks if they are free and joining trains use this free track. If the track is not free, the others aren’t either. This works very well but has a disadvantage too: train’s entering a station will primarily enter via the shift-tracks (the innermost).
SML Sketch
That’s the point where “shiftback” comes into play.
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OSQC – delayed

Hello Community,
due to personal problems, a lot of work and my sport I was not able to finish the osqc web-interface yet. The current one isn’t coded either! Please send your save games to ottdcoop@ppcis.org.

Deadline for the #OSQC 01 is: 10 February 08

The next #osqc will be delayed and it is still not clarified which one it’ll be. Mucht is still coping with the flu and my scenario is only 15% done. Anyway, I want to show you a little teaser for the next scenario. I am really happy about the amount of participants at our very first round of #osqc.
Teaser for the second OSQC

Working hard on OSQC

It was quite silent here the last couple of days and I have a lot of stuff in the pipeline. For now I just want to give you a little update on the osqc interface.
I decided to store all the submitted in a database and after the osqc all of them can be downloaded. While the osqc is running, only the creator and the judges can download the solution. Another thing I bear in mind is a little support system to answer all the upcoming questions very elegant.

judge area mock-up
Preview of the judging area



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