New Public-Server Game started

Some minutes ago I archived PublicServer Game #71 and restarted the Public-Server. The new game is quite challenging. A difficult 256×1024 map, a lot of water and high mountains with rough coasts are difficult to handle. In my opinion a perfect place for a coop company. I also loaded the NARS train-set and PikkaBirds Industries.

Enjoy the game.

Btw. if you want to request a restart write an e-mail to openttdcoop [at] ppcis.org. This makes life much easier for the administrators.

MemberZone Game Halted

After a long time, some news from me.

Yesterday, we started a MemberZone game. dihedral and Thraxiam teamed up and so did Osai and I. The idea was to make a competitive game similar to good old coopetition but without a time restriction to induce a more relaxed gameplay on a relaxed saturday evening.

The game was great fun to play, overall. However, the game started to sync Osai and me out every few minutes. As we tried to continue today it has shown to desync us every few seconds, making it hard to play at all. Bugfixing is in progress – lets hope for success.

Searching for limits – 2000 trains

Some weeks ago I had a little talk on IRC about shift-mainline games and numbers of trains. Personally I really like the SML concept, and I wanted to know if it is possible to squeeze more than 2000 trains into a single game and still get a fluent network. Read the rest of this entry »

The Difference between Diagonal and Straight Tiles

Diagonal TilesI thought it is time for some more tricks and tips when playing OpenTTD. All of us use diagonal tiles when building train tracks. Of course, they are important. But you should know for sure that one diagonal tile has not the same length as a vertical/horizontal tile. This comes into play in a couple of situations.

First of all let’s have a look at the basics.
Read the rest of this entry »

Thraxian promoted to #openttdcoop member

Happy new membership announcement: This evening (19. Nov 2007) Thraxian was bumped up a nudge to become a member of #openttdcoop – and may I add, i am glad he accepted the invitation.

I have found him to always be had for a good challenge and a bunch of fun – with a lot of sticking to plans and rules and very good at going with terrain, a very good sense for planing and coordinating games – it is a joy to simply watch him.
He also mentored new faces in the public games, explaining and showing things before he was a member, which i personally find very honorable.

Welcome on board and looking forward to some nifty mz games with you 🙂