SML Shiftback

It has been a while since this idea came in my mind. I experimented to find a better way managing the train flow. The main idea of the SML concept is to shift trains to other tracks if they are free and joining trains use this free track. If the track is not free, the others aren’t either. This works very well but has a disadvantage too: train’s entering a station will primarily enter via the shift-tracks (the innermost).
SML Sketch
That’s the point where “shiftback” comes into play.
Read the rest of this entry »

Tutorial – The Canal Trick

I got familiar with the tutorials and the videos I create. Today, I used a trick to create train tracks on sea level with sea around on the Public-Server. Due to requests I created this tutorial showing you how to do it and what you should care of. In my opinion the canals are more decent than a bunch of bridges. They also remind me of Sylt.

The Canal Trick

All you need for this trick is Read the rest of this entry »

The Difference between Diagonal and Straight Tiles

Diagonal TilesI thought it is time for some more tricks and tips when playing OpenTTD. All of us use diagonal tiles when building train tracks. Of course, they are important. But you should know for sure that one diagonal tile has not the same length as a vertical/horizontal tile. This comes into play in a couple of situations.

First of all let’s have a look at the basics.
Read the rest of this entry »

Video Tutorial for the Terminus Station

After fiddling around with a lot of video tools I created a first Video Tutorial of the ‘Osai-like’ Terminus Station. Mainly for those who want to follow the whole process in detail and also for those who want to check out the quality of this video. This is my first Video and I didn’t edit it too much. Give me some comments and feedback.

Additionally I created a Video Directory where you can browse and download videos.