Creating a good new game – Call for scenarios and maps

As we currently have started a new game, prior to that – as usual – the discussion about what kind of map should be chosen, which newgrf we should use and which – if at all – boundary conditions should be used. This may drag a bit – to the dismay of a few persons, wishes may even be mutually exclusive – or result in less than optimally configured games.

Introduction screen of OpenTTD

Start screen and main menu of OpenTTD

Therefor I’d like to encourage all people to consider setting up a nice new game and providing a savegame from which a new public server game (or possibly also pro zone game) might start.
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New Public Server Game started (#118)

Today, after 20 days of playing and engineering on game #117, we started a new game. The new map is designed by Chris Booth. The game is set just after World War II. All passenger transport is destroyed and has to be re-engineered. The main objective of the map is to rebuild this infrastructure, but also build the post WWII-Industry.

A view of Tarningwell Ridge including the missing passenger infrastructure

Currently we are designing possible plans for the network infrastructure. We ask all players to give input or design their own plan ! It is no problem if you never have designed a plan, other players are more than welcome to help you and give you feedback.

If you havent played much on our Public Server, we advise you to go to our Wiki and read about our basic building concepts and rulesets.

Timelapse Patch on a PSG

In the public server game PSG #117 (r14508) I tested the timelapse patch by Roujin. It allows you to create screenshots automatically at a given interval. The screenshots can be converted to a movie with a program like mencoder.
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PSG #108: back to basics

Today with the release of the new grf pack we also started a new game on our publicserver. The game type chosen for this game is a back to basics style with gradual expansion of the infrastructure.
The town of Mudworth with an ICE station
Mudworth, nicely situated within lush, green woods with a small tram network and a regional ICE terminal. The express trains in 1920s are still steam powered and the 1st class coaches ensure a joyfull and comfortable journey.

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Yet Another PBS Patch

Yet Another PBS Patch or in short YAPP is a new engine of pathfinding, which enables trains to share track blocks.
YAPP train leaving station

In this article we wrote about this new engine before and now we are testing it on our Public Server Game 101. Right after our jubilee game a new step in the development of Open TTD. YAPP requires new building techniques as in different signalling and different station entry/ exit layouts. Join us in playing and testing this feature on the public server now!