Teaser – First #openttdcoop Scenario Quest/Competition

Hello Community,
after some talks and thoughts I want to present you a little teaser for a new upcoming event: The #openttdcoop Scenario Quest & Competition (osqc). I know we all like to play multiplayer games and the Public-Server is a nice place to meet, talk, play and learn. The osqc is a little bit different, it is all about your creativity and playing skills. I created a scenario with a lot of difficulties and quests to solve. The mode of this brand new idea must be developed first. I have several things in mind:

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MemberZone Game Halted

After a long time, some news from me.

Yesterday, we started a MemberZone game. dihedral and Thraxiam teamed up and so did Osai and I. The idea was to make a competitive game similar to good old coopetition but without a time restriction to induce a more relaxed gameplay on a relaxed saturday evening.

The game was great fun to play, overall. However, the game started to sync Osai and me out every few minutes. As we tried to continue today it has shown to desync us every few seconds, making it hard to play at all. Bugfixing is in progress – lets hope for success.

Searching for limits – 2000 trains

Some weeks ago I had a little talk on IRC about shift-mainline games and numbers of trains. Personally I really like the SML concept, and I wanted to know if it is possible to squeeze more than 2000 trains into a single game and still get a fluent network. Read the rest of this entry »

Idea: ‘Coop’ GRF’s

Hey guys, I was just tapping my fingers and thinking about how awesome eyecandy is in OTTD, when I had an origional(ish) thought. Wouldnt it be cool if we had a couple of GRF’s made by coop for coop? I know that alot of our members make GRF’s so we should have an awesome talent base. Mabye we could start with a HQ graphic GRF. It always bores me that basically by the time we have finished our MM we already have the highest level HQ, so I was thinking we should add more, but with a coop touch. I thought it’d be awesome if we had some _huge_ skyscraper as the highest level HQ (I mean, 5 stories tall is hardly going to put a mark on the map). The coop touch: On the roof, or on a sign on the side of the building, we should have a huge label “COOP” or something like that (depending on what’ll fit >_<; ).

I’d really like to see about four or five new HQ’s added, each requiring a company value of several millions before they appear. So our HQ is upgrading constantly during our games ^__^

But yeah, I have exactly zero experience with making GRF’s but I have four months of holidays and i’d really like to contribute something to the Coop experience. If a couple of people want to join in and make a project like this, plus would be willing to teach me, I think we could pump out a couple of coop unique GRF’s, and really get our name out there 🙂

(Yes, I do know there is a Big HQ GRF, but we dont usually play with it and it is only small compared to what I’d like to see ^_^)

If you have any ideas, comments, suggestions, rants, or general feelings about my awesomeness (joke), please comment here, or if you want to contact directly, send me an email at mlawrenceofarabia at hotmail dot com

Thanks for reading.
-LittleMikey

Video Tutorial for the Terminus Station

After fiddling around with a lot of video tools I created a first Video Tutorial of the ‘Osai-like’ Terminus Station. Mainly for those who want to follow the whole process in detail and also for those who want to check out the quality of this video. This is my first Video and I didn’t edit it too much. Give me some comments and feedback.

Additionally I created a Video Directory where you can browse and download videos.