Idea: ‘Coop’ GRF’s

Hey guys, I was just tapping my fingers and thinking about how awesome eyecandy is in OTTD, when I had an origional(ish) thought. Wouldnt it be cool if we had a couple of GRF’s made by coop for coop? I know that alot of our members make GRF’s so we should have an awesome talent base. Mabye we could start with a HQ graphic GRF. It always bores me that basically by the time we have finished our MM we already have the highest level HQ, so I was thinking we should add more, but with a coop touch. I thought it’d be awesome if we had some _huge_ skyscraper as the highest level HQ (I mean, 5 stories tall is hardly going to put a mark on the map). The coop touch: On the roof, or on a sign on the side of the building, we should have a huge label “COOP” or something like that (depending on what’ll fit >_<; ).

I’d really like to see about four or five new HQ’s added, each requiring a company value of several millions before they appear. So our HQ is upgrading constantly during our games ^__^

But yeah, I have exactly zero experience with making GRF’s but I have four months of holidays and i’d really like to contribute something to the Coop experience. If a couple of people want to join in and make a project like this, plus would be willing to teach me, I think we could pump out a couple of coop unique GRF’s, and really get our name out there 🙂

(Yes, I do know there is a Big HQ GRF, but we dont usually play with it and it is only small compared to what I’d like to see ^_^)

If you have any ideas, comments, suggestions, rants, or general feelings about my awesomeness (joke), please comment here, or if you want to contact directly, send me an email at mlawrenceofarabia at hotmail dot com

Thanks for reading.
-LittleMikey

#openttdcoop NewGrf Pack v6 final released

The latest update of our NewGrf Pack happened really silently. But to keep you all up-to-date I want to attract notice about this latest update. The list of all changes (and its huge) can be found on the corresponding Wiki Page. Though the last change from beta to final was the inclusion of the NewWater Grf from Leppka version 0.6 which is still not supported by the latest nightly builds of OpenTTD. The patch is already in development and maybe this posting fortifies the devs to include it :-). Of course you can find the download page with all available archives at the same place as always.

Ammler decided to slow down the development of the NewGrf Package. It is a lot of work and you need a lot of time. In my opinion this Package is really nice and almost complete. There were a lot of discussions about versioning the package and its updates. We didn’t find a good way to solve this problem yet. Maybe this is the next step. Of course we will update the package if major updates of important grfs are released.

2 Beta’s in same week!

Our lovely member Progman did it! A config tool for a easy way to set our start options, no thinking about diff_options anymore.

Progmanâ??s Config Tool

Because the NewGRFs will also be managed over this tool, we need a new system for saving our GRFs, they need to have the right orders. Trainsets have to be after narrow gauge track i.e. etc.

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#openttdcoop – NewGRF package v5 released

Hurraaaay…
we finally released the #openttdcoop – NewGRF package v5.
There are a lot of changes since v4:

  • added Serbian standard rail set
  • added Thgergo’s bridges
  • added new bridges
  • updated av8
  • added some the Tram Sets
  • added Canadian Stations

For more details you might also want to check the Package History

Downloads:

You can find more Information on our Wiki-Page and enjoy gaming with the newest release of the #penttdcoop NewGRF Package.