Track curves

In games it is important that trains can stay up to speed, for the best flow of a network. In recent games we’ve noticed that curves in particular often aren’t long enhough, causing trains to slow down.


Read the rest of this entry »

Dev-Server: compete and charge others for using your tracks!

Today we started a new game on the openttdcoop.dev server. The patch tested is the track sharing patch currently under development by Gendemon (Forum thread).
UPDATE 3: we now use the updated version 0.3 with an additional “move player” possibility to allow easier swaping of companies. For downloads see below.

Please feel free to join, open your company or join an existing one (don’t use individual company pw here. Server has maybe pw ‘coop’ or no pw) and extensively test this feature. Besides being a really nice feature for the usual multiplayer games, giving them a completely new dimension, this patch is, if tested successfully, also a nice, big step forward to maybe a next incarnation of the next wwottdgd (World wide OTTD gaming day) with much more than just 10 clients connected – a real co-opetition event :).

So far available: r13031IS.diff, linux binary (32bit), OS-X (intel) binary and Win binary