#openttdcoop NewGrf Package 7-beta1

#openttdcoop NewGrf Package 7-beat1 (554,3KB)


After two month without any progress and some weeks with a lot of discussions, decisions and of course work, we finally release the first beta version of the #openttdcoop NewGrf Package Version 7. This is another big step, because we decided to change the way we administrate NewGrf files. To cut a long story short, we control the files now with Subversion, a versioning system. A lot of you might know this system, because it is used buy our all beloved OpenTTD game as well and those revision numbers are generated by svn.
It is definitely worth too look into svn and add the package to your OpenTTD data/ folder with this method, it saves you a lot of time and traffic. Methods, how to do this, are shown below.
Of course we will provide the normal packages (*.zip, *.rar, *.7z, etc.) as well, to reach all users.

A major and great update is the inclusion of Read the rest of this entry »

Station balancing

As a follow up to the blog about Clean building we have noticed that, in recent games, stations frequently aren’t balanced.

During a game it is important to have a balanced network. There are a couple of ways to make the network balanced, one of them is by building a load balancer on the mainline. However a balancer like that isn’t preferred. It is preferred to let stations entries and exits function as balancers of the traffic load over the mainline.

Station exit balancing

Image taken from Memberzone Game 6

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http://openttdcoop.myminicity.com/

#openttdcoop.org @ myminicity.com


Join our small town #openttdcoop, located in the heartlands of the United Kingdom 😉

Update:
Some of us should visit http://openttdcoop.myminicity.com/ind instead. It is the next level.
Update 2:
Level three is now unlocked, please use: http://openttdcoop.myminicity.com/tra to improve our transport network.
Update 3:
I installed a little plugin which automatically generates the best link to trigger and also shows you our stats (thx Doke for the XML link).

Clean building

For coop gaming there is a wiki guide about proper building and there is a tuturial save game to help you in defining the basics about building on coop servers. During recent games it appears that these guidelines are not followed optimally.

Guide image
Example image taken from the guide.

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OpenTTD 0.6.0-beta4

Grab it while it’s hot. Tonight the developers released the forth beta of OpenTTD 0.6.0. The list of features and fixes is huge and shows how much effort the developers put into this project. Great.

You can find the binaries as well as the source code at SourceForge.

This is a little excerpt of the amazing list of changes:
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