New Terminus Station Concept
We all know terminus stations and we try to avoid them, because they are poorly slow. They are not able to cope with higher amounts of trains and start jamming faster than Bermuda Hubs. At our current Member Zone game (a.k.a. WD2) I built a larger Station for express traffic in an area with a lot of problems. There was no place for a proper exit and a too big station is not good for a city area. I decided to built a terminus station and developed a new concept, which is able to cope with a much higher amount of trains than a generic terminus station and a lot of smaller than a roll-on-roll-off station (RoRo). Now lets have a look at the details.