Don’t Try This At Home: ProZone Game 2013

HI, my name is V453000 and welcome to Trainass!

In this episode we will be attempting to cause severe brain damage by reviving Pro Zone Game 13 played in summer 2010, trying to make it work in the current nightly version. As you will be able to read down below, this is easier said than done and carries a lot of complications along the road, but results in a sweet reward with 5000 tiny little bits of madness – ProZone Game 2013.

Reading anything below is at your own risk.

http://wiki.openttdcoop.org/ProZone:Archive_-_Games_21_-_30#gameid_2013

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pzg2013_3

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New member: Vinnie

Ladies and madmen, it is  that time again! Our innermost circles have grown by yet another member.

 

Thanks to his unending will to learn, try new things, and build upon the knowledge gathered from the past, Vinnie was able to grasp literally all of contraptions we currently use and know.

Vinnie has always been one of the people who read wiki and blog articles very thoroughly, and always gathered the most out of it, understanding them very well, and it also showed in his results and building abilities.

A lot of his specialization is in constructing mergers – but it is hard to consider it just a specialization when merging logic applies to basically everything!

Last but not least, he added some noteworthy contributions to the wiki, his attitude towards others is most friendly as he sometimes even calls out who wants to learn something, and then explains it to them with unbelievable patience.

Everybody open a beer and start the cheer, because tonight we welcome Vinnie to our circle!

 

And let there be (more) madness!

V453000

New Curve Page

Because I noticed quite a disappointing amount of questions like “what CL do these trains have?” even in moments when it should be dead obvious,

I have updated | changed | simplified the page about curves and trains slowing down in them (CL).

Please tell me if the resulting page is understandable.

http://wiki.openttdcoop.org/Max_Curve_Speed

Especially the following image should make the mechanism clear.

CL

A few new icons.

I have three launchers on my desktop, one for each of the servers. To distinguish them without thinking, I altered the default openttd icon a bit for them:

openttd_welcome.128openttd_stable.128  openttd_public.128 openttd_prozone.128

 

 

 

 

Here they are for your delectation.  Enjoy.

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1st NUTS BIRTHDAY IS HERE

HELLO!

It is exactly one year since NUTS Unrealistic Train Set has been released and I am here again to ask you one question, and one question only:

AREYOUNUTS

Come join us on our servers to celebrate!