All of you can comment again
Hey guys,
I installed Akismet recently and now the Spam is gone. At least I hope so.
All of you can comment again, without registration. Anyway we appreciate if you register and become an active blogger.
Hey guys,
I installed Akismet recently and now the Spam is gone. At least I hope so.
All of you can comment again, without registration. Anyway we appreciate if you register and become an active blogger.
Hello out there,
after some hard work, Osai managed to put the Sandbox back online. The current revision is 8979 and we use a bunch of new GRFs. Have a look at this page for further details.
Be aware that this new set of GRFs are only partly “activated”. The improved system of OpenTTD manages to activate needed GRFs automatically. You just need to ensure that you place the zipp’ed GRFs into your /bin/data folder. Another very important feature is that GRF-information are now stored directly in a savegame.
A new Sandbox Game will definitely take part later this evening, feel free to join in!
We got a simple request from Belugas, an OpenTTD developer, today: if we could test the newhouses branch so they know how it behaves in multiplayer. He asked us because we are a big multiplayer community.
After a quick discussion (which took hours to set up because some people were away) we decided that we will use the newhouses branch from the comming games. We don’t know if we will keep it until it gets merged or will get rid of it before that time but the new sandbox game will be a newhouses game.
It will take a while before the new sandbox game will be running as we have to make a new newgrf setup. This setup will include TTRSv3 and is lickely to stay the same as with our previous game, which means that we also have DBSetXL. I could also include a test version of the Modern Station Set which now only has one station: Berlin Hauptbahnhof. If anyone wants it included (or not) say so in your comment on this post :).
There is also a problem with this change: OpenTTD has a limit build in which prohibits it from sending the full version string to the client. This leads to the case where the client thinks that there is a version mismatch while there isnt. The only way to connect to the server now is through the command line parameters or using the console. The way to connect would become “connect 87.117.209.194:3980#1” for the console and I don’t know the command line option by heart so you will have to look that up on the OpenTTD wiki. There is currently no other way to solve this. I am talking to a developer about this at the moment though.
As a last word: I hope you guys will have fun with the much loved newhouses branch. I am sure I will have fun using it in multiplayer too after using it in singleplayer for a month or so.
Just to tell you… our servers are online again.
Don’t trust the the Server Info Box on the left. Due to changes of the OTTD-Network Protocol its not possible to fetch the Server Data yet.
I’ll fix it, but not sure when.
Enjoy your games again.
You probably noticed our Sandbox Server to be offline. This is caused due to the incompatibility of OTTD’s new file structure and our Autopilot. We will try to fix this within the next hours.