The Feature – spree continues
Just yesterday OpenTTD got another nice feature added to trunk: arbitrary map edges! From todays nightly onwards the map borders no longer need to be water but can be at any height, allowing for a far greater flexibility and also nicer looking maps which especially adds to certain scenarios (like coastal scenarios where you don’t want to have islands…)
arbitrary map edges (in trunk since r15190)
The game creation dialogue got a new button which allows you to choose the sides which are enforced to be water:
game configuration window
This option is only available though, if you allow freeform map edges in the advanced settings (it is found in the construction section). Congratulations to and two thumbs up for OpentTTD’s newest dev, Yexo. Happy gaming to all.
Wow…. that is awesome. I’d say lets update to the next nightly as soon as possible 😀
Yeah, feature-spree, the only word that can describe the current pace of OTTD development 😀
So and on Yexo’s first day as dev the server breaks down…
A bad sign?
AFAIK this was a problem with leaseweb 😀
What a cool stuff! Cheers to all devs!
This is awesome 😀
I think it would be much simplified if the dropdown was replaced with 4 buttons: north-east, south-east, north-west and south-west
But I can’t lie about the feature…
Nice and very usefull
Great news… pm has made that patch (see post above) and its added in the trunk at r15212 (ty pm)