Wiki reCAPTCHA

As you may have noticed, we have had some trouble with spambots on the wiki. To prevent further abuse, a reCAPTCHA will have to be filled out when registering or when adding an external link. The latter may change later (as it’s kinda double).

Yes, the reCAPTCHA in the register screen looks kinda fooked, but hey, it works 😉

reCAPTCHA example:
recaptcha
(yes, ugly white background. {{sofixit}})

Patch: Train Collision Cache

stillunknown created an awesome patch which reduces the CPU usage quite a bit. The idea is to reduce the train collision checks with a sort of cache instead of a an on-going loop (details @ tt-forums).
Tonight we did some tests how this patch affects the game and it is quite impressing. I don’t want to say this is was a real performance test, but we checked the CPU load with a patched and an unpatched version of OpenTTD (r10048). My local machine was used as the server (PPC G5 2GHz) and as references we used Public Server Game #09 and Game #34.

The Results (vary with network layout, amount of trains and so on):
cpu usage in percent
Game#34: w/o patch: ~45%; patched: ~40% (~700 trains)
Game#09: w/o patch: ~67%; patched: ~50% (~1300 trains)

Especially games with a big mainline loop profit from this great patch.

Success of our newgrf Package + Tram Package

I just checked the stats of May and all I can say is “wow”.
The openttdcoop newgrf package was downloaded 755 times producing 4,61 GB of traffic. Thats awesome.
We did a vote which package type you prefer some time ago and theoretically 7-zip was the most popular. Practically zip was downloaded 284 times, followed by the rar file with 271 downloads. 7-zip is way behind with only 145 downloads.

Ammler created a Tram Package a while ago, since we have trams in OpenTTD. Please download it if you want to play the next PublicServer game (#43), which starts in some minutes.
The tram package will be merged to the the newgrf package when we will release v5. But Ammler is on vacation right now, so we have to wait.