TGP, its advantages and one good thing to know about

Since TGP was merged into the trunk, OTTD-maps started to look really good. “Perlin Noise” is the name behind the function which generates this real-world-like maps we all like. The good news for you: #openttdcoop uses TGP since we switched to Nightly r5993.

The bad news for #openttdcoop: it was quite hard to understand why TGP didn’t accept our settings. Usually, for a dedicated server, you edit your openttd.cfg. You may select a TGP-seed in the variable “generation_seed =“. The thing about Linux and OTTD-Dedicated: this seed will not be used by the server! Instead, it always takes the same seed which represents 2^32. For dedicated servers on other system it should work though.

After some three hours of nuisance and despairness we gladly got help by Rubidium. He also gave us a clou for a workaround: just start the server and make a newgame via console (command: newgame).

The on-going development

We were working really hard these days and the development of our coopetition ladder system is going on quite well!
XeryusTC started with developing the Team & Team Administration functions of which quite a lot are already implemented, like: joining a team, creating a team, leaving a team, delete a player from team and so on! Also parts of the teamviewer are already done, we still need some stylistic adjustments for that!
Just have a look at the teamlist
Me, myself and I started with development of the mathematical stuff, the ELO-System for Team/Player Rating. Therefor I created a wiki page about all the ELO related information
After finishing my mathematical journey, I started on the other site of our system, the Ladder function. The Ranking table is already done! Things like ladder details, challenge a team, report games etc. will follow!
Have a look at our 2vs2 Ladder

Btw. I also implemented the little Serverinfo Box. Now you are always up-to-date which nightly is needed, are newgrf’s needed and how many players are currently playing!

So far, we are 🙂

Ammler got knighted

Today we had the a very special event, I got the chance to knight Ammler. After the knighting there was a great celebration with a lot of pork and beer ;). Ammler now has the right to kick your ass in the channel, or for all you nerds out there: to use the kick command ;), so beware!

Congratulations Ammler and we hope you will have alot of fun on the mainserver.

A short week of #openttdcoop

Hello community,

as every week I will summarize the main events of the past seven days. This week was dominated by the day off for many users here, tuesday the 15th aka as “Maria Himmelfahrt” in Austria. Already at the past sunday, #openttdcoop moved along with #openttd to our new home, the OFTC IRC Network! Only ~20 clients moved along with us right at the same day which showed us the active percantage of players in the community. By the end of the week, a peak number of 41 users was reached in our channel.

What we did not expect is that this whole system of Blog/Wiki/WebIRC is that successful in such a short time. The relaunch of the blog was almost some two weeks ago and this week we reached an average number of unique visitors of around 250 per day! Thank all of you for your interest in our way to bring OpenTTD to a new level.

No weekly review without a short overview on our players: our almost-founding-member StarLite seems to be back from the depths of idleness. Sietse, hylje, Progman and Nord joined our Sandbox to have some cooperative play. We are also happy to see our aspirants ChrisM87 and nlhans a bit more active these days. Our members Osai and Mucht returned from their short-trips.

Also, some news around our Coopetition: the suggested ladder-system is under heavy development. For a long-yet-not-full list of proposals see this page . You will notice that a fully-functional team-management-system could show up during the next weeks. Help us with the development and drop your suggestions at our IRC-channel!

During the week, some teams made tactics and even some training sessions for upcoming Coopetition-games. On Saturday, Osai and Mucht played a shortly announced Coopetition game versus guru3 and hylje, who had neither team-experience nor a headset/microphone to coordinate their efforts. Hence, the matchings were not fair but the game was interesting after all, since Osai and Mucht relayed on their old tactics while guru3 and hylje tried to seek a chance in a short-route-strategy which has shown not to be the best, in the end.

Today, sunday, the Sandbox was restarted after a very short but creative game. We switched to r5993 which will be applied to each of our three servers (Sandbox, Mainserver, Coopetition Server) within the next days. The new revision has the advantage to include the TGP, an advanced terrain-generator.

Lets see what the next week is going to be at #openttdcoop.

Sandbox restarted!

A new Sandbox Game has been started – yet with a new nightly r5993 (of course with our #openttdcoop-GRF-set enabled). We upgraded because of the merged TGP-feature – and we used it right away to generate a good-looking 512×512 map.