Advanced Building Revue 11: Refit Stations

Refit stations are a pretty special and separate topic which we use in the refit games. For all the past time we have of course made some development in those and they include a few features to keep in mind. This article will be similar to the overflow articles – it is meant to summarize […]

General gaming guide at day9tv

There is a channel on blip.tv based on Starcraft 2 by a person called Day9. It is someone who not only knows a damn lot about SC2 gameplay but he is an extremely clever person who thinks about things in an interesting way. And he is entertaining to listen to, at least for me. What […]

Advanced Building Revue 09: Self Regulating Stations

It has been quite a while since Mark introduced the SRNW and since then, we have tried quite a few self regulating stations and networks. The main point of this article is in showing the station designs that we already used in the past, and uncover the reasons why such a construction as a transfer […]

Advanced Building Revue 08: Overflows II

It is quite a long time since the first article on overflows got introduced. As time passed by, I developed this topic towards the form of overflows we use now and I may mention something we haven’t used yet ;). This article is going to be about yet more overflows, this time much more advanced […]

Advanced Building Revue 07: Stations

Building stations is one of the most essential things in OpenTTD. To build a station doesn’t require any experience (besides knowing which button to press), although construction of a station that works perfectly requires some deeper and in under-rated amount of knowledge. The point of this article isn’t in showing all possibilities how to make […]