RAWR!!!

Ladies and nutmen, just now I am realizing I forgot to officially mention that I have been working on another project for the past months. RAWR Absolute World Replacement is currently 32bpp/ExtraZoom LANDSCAPE with ROADS and TRACKS. Eventually I am hoping to replace all the sprites the game needs, and the final output then could […]

New member: Hazzard

Hell000 and Merry Christmas! We are happy to announce that our inner circles have gained yet another person, Hazzard! Being around for a long while, most of you probably know him, but if you don’t, Hazzard is a great builder and person. His logic mechanisms and other construction put your brains in greater hazard when […]

Server Changes

As one of the sysadmins of #openttdcoop alot of work happens for me on the background. Most changes go unnoticed, some cause minor breakdowns (sorry ;)) but alot of changes you don’t see. The changes that mostly did go unnoticed were changes to our mail infrastructure, database updates, backup procedures. And that’s just a few. […]

YETIs have arrived!

Ladies and madmen, I am happy to announce that the project I have been working on for the last few months, has grown to it’s first release! First of all I would like to give a huge thanks to frosch who helped me greatly to get the production mechanism working, but also Alberth for trying […]

YETI Extended Towns & Industries

Hello! Just like about 3 years ago when I announced first concepts of NUTS, this time I am glad to announce that I started to sketch schemes and industries for YETI. This article is for one like my notepad so I remember the core idea, and to let you know and/or give feedback what you […]