New Curve Page

Because I noticed quite a disappointing amount of questions like “what CL do these trains have?” even in moments when it should be dead obvious,

I have updated | changed | simplified the page about curves and trains slowing down in them (CL).

Please tell me if the resulting page is understandable.

http://wiki.openttdcoop.org/Max_Curve_Speed

Especially the following image should make the mechanism clear.

CL

A few new icons.

I have three launchers on my desktop, one for each of the servers. To distinguish them without thinking, I altered the default openttd icon a bit for them:

openttd_welcome.128openttd_stable.128  openttd_public.128 openttd_prozone.128

 

 

 

 

Here they are for your delectation.  Enjoy.

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1st NUTS BIRTHDAY IS HERE

HELLO!

It is exactly one year since NUTS Unrealistic Train Set has been released and I am here again to ask you one question, and one question only:

AREYOUNUTS

Come join us on our servers to celebrate!

 

Wiki upgrades: Merging Tracks page

Hello!
I would like to announce that I just wrote a hopefully complete wiki page for merging tracks so we finally have a documented guide for mergers.
The aim was to make the page describe all elements which are important for a merge in general where junctionary is for giving specific examples from our games.
Should be helpful mainly for players who start with mergers and need to understand their logic, but there are also some details and things to consider even for the experienced players.

Merging Tracks wiki page

Hope it helps!
Now that you understand how mergers work, please help filling the junctionary with nice mergers 😛

New member: dwarf

Ladies (many) and gentlemen!

With great pleasure I would like to announce that our inner chambers are getting one more inhabitant!

From the first moments dwarf joined us he impressed me with his logical approach to solutions, even if he did not know our conventions in the beginning.
And what else can come out of it when he grasped our building style than a great builder who deals with problems as needed, very flexible in solutions and making steps which simply make sense.

A great builder and a very nice person (doesn’t bite), let me introduce to our new member, dwarf!

Oh and hold your brains because this is going to get melty!