Wiki upgrades: Merging Tracks page

Hello!
I would like to announce that I just wrote a hopefully complete wiki page for merging tracks so we finally have a documented guide for mergers.
The aim was to make the page describe all elements which are important for a merge in general where junctionary is for giving specific examples from our games.
Should be helpful mainly for players who start with mergers and need to understand their logic, but there are also some details and things to consider even for the experienced players.

Merging Tracks wiki page

Hope it helps!
Now that you understand how mergers work, please help filling the junctionary with nice mergers πŸ˜›

New member: dwarf

Ladies (many) and gentlemen!

With great pleasure I would like to announce that our inner chambers are getting one more inhabitant!

From the first moments dwarf joined us he impressed me with his logical approach to solutions, even if he did not know our conventions in the beginning.
And what else can come out of it when he grasped our building style than a great builder who deals with problems as needed, very flexible in solutions and making steps which simply make sense.

A great builder and a very nice person (doesn’t bite), let me introduce to our new member, dwarf!

Oh and hold your brains because this is going to get melty!

NUTS Unrealistic Train Set Wiki

Hello! With great pleasure I would like to announce that NUTS has gotten version 0.4.3 alongside of which there is a new, shorter, readme. To support the removed information from the readme, there has been created a wiki on the devzone, trying to cover the usage of NUTS Unrealistic Train Set as thoroughly as possible. This is the first version, but it already covers a lot more than the original readme did, and it will hopefully only get better in the future.
With this I would like to invite everyone interested in the mechanics of NUTS to the devzone for a read. πŸ™‚
A part of the new presentation also is this engine table, presenting the general flow of a NUTS game, including introduction years and the highlighted choice of 22 engines by the end of the game.

-> NUTS Unrealistic Train Set Wiki <-

NUTS Engine Table

Wiki upgrades and list of things to be done

Hello!

As our community is finding out what to do in the game, our building style, complexity of it and aims change. Due to all that, many parts of the wiki are outdated, or need some extending for the newer ideas. I have made some plans what could be improved and how exactly, which I will put and discuss in this article. It is not how it has to be, but it is my general idea how the wiki should be cleaned up in order to gain some better quality. I am writing this here for easier access for you to see what needs doing, if you want to help.
Wiki
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Train Servicing and Autoreplace

When you play a standard game of OpenTTD through the years, then autoreplacing comes into play. As a bit of a hidden feature, autoreplacing is influenced by some Servicing settings which can change the way how autoreplacing works a lot.Β In this short article I will try to show you why and how to adjust your settings for best results.

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