Advanced Building Revue 04: Overflows

In general, we don’t use overflows all that often. In this article I would like to note why to use them, why not to, and of course – I will present some overflows I came up with.

Overflows

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Train orders

In the last game I’ve noticed that quite a few stations like the following one.

The toy pickup should only have toys waiting because that is what gets picked up there, but it also has plastic waiting.

What causes this problem? Read the rest of this entry »

Advanced building revue 03: Path to insanity

Let’s face it. We are insane. (who didn’t know that, please stop reading immediately) This article is aimed to be a bit special. In what way? I am not going to speak about some new concept that is just nuts or show some insane techniques. I would like to show, how about can one get better, and/or how did it look in my case 🙂 The point is – this is something like wiki in practice, only showing the bad things instead of the good ones 😉 but I am sure you will find also some positive inspiration in the savegames :).

Ridiculous Mess.

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Logging and statistics

As most of our players will know, we keep a log of activity on our Public Server. Few however know how it works, what is being stored and what we do with it. That’s why this blog will explain the basics of our logging functionality and what that means for openttdcoop and its players.

Example of a logfile.

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European Kendo Championships

So we’ve known about this for a little while now, but in little over a week the European Kendo Championships are taking place, and our very own Osai is competing.

<Osai> I was and still am very busy
<Osai> next week I’ll participate at the european championships
<KenjiE20> oooh, good luck
<Osai> and till now the preparation was very intensive
<KenjiE20> hmm, we should probably blog this
<Osai> now I have almost one free week (only two soft trainings) and next wednesday I’ll fly to Hungary
<Osai> there even is a website: http://ekc2010hungary.kendo.hu/

ganbatte ne Osai!