Happy Birthday, OpenGFX!

As of today OpenGFX celebrates its first birthday.

For a year now, OpenGFX is available from TT-forums or a publicly accessible repository at the #openttdcoop DevZone. It made progress from an early alpha version with quite a bit of missing sprites to version 0.1.1 as of today. Even more bleeding edge nightlies are produced every day at 18:18h CE(S)T and found on the download page of the DevZone.
OpenGFX tropical landscape

Read the rest of this entry »

Joining, merging, balancing, chosing…

…All comes down to the same thing. There is a lot of confusion regarding these terms and they are ofter misunderstood or mis-interpreted. It basically comes down to this: whenever a track (be it a ML/SL/Station Branch) joins the ML, you want trains on the joining track to be able to join every ML. In the following article I will try to explain why this is so important to the network and I’ll also try to clear out some on the misunderstandings about the concept.

Read the rest of this entry »