Review PSG #91

Public server game #91 finished and was again an enjoyable game. The map was a 512 tiles square sub-tropical map with very smooth land. The plan chosen to build was XeryusTC’s plan. As it tied a no terraform plan it was agreed that no terrform should be applied. The plan featured trains of length three on two concentric ML rings, one serving empty trains, the other fully loaded trains. Building progressed very rapidly to a large amount of players active at all times, also many new players.
factory and refinery station serving over 750 trains.
The factory and refinery station. The no terraform rule made the pre-signal bypass of the entry look a bit strange
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OpenTTD 0.6.1-RC1 released

Today another (official) step ahead in the OpenTTD development has been done: a first release candidate for OpenTTD 0.6.1 was released to public. It basically is a maintenance release which fixes a number of bugs in the 0.6.0 version which in itself shows again the huge dedication of all people who devote their time to the development of this game. Thanks a lot also from this side!

Get the release candidate from the openttd.org website and have a look at the changes in the related forum thread. Enjoy!

A warm welcome

We (as the #openttdcoop Members minus planetmaker (or maybe he does)) all warmly welcome planetmaker to the members side of #openttdcoop. You should all now obey what he says, unless it is in conflict with my orders, then you should follow me :P.

Anyhoo, planetmaker is now member too, congratulations! We decided that he is member worthy but decided to wait a while, but when PM started bitching ( 😉 ) about not having sufficient rights to rcon into the Public Server Ammler and I decided to promote him right away, so there you go, you now have rcon access ;).

Review PSG 89

Though already finished few days ago, I’d like to cast a brief view back on Public server game 89. It was a special game in the respect that it featured several advanced or new features like shift main line (SML), variable length priorities (var TL prio) or Mark’s recently develloped train length sorters (TL sorter). It featured a rectangular 1024 x 512 tiles sub-arctic map which allowed for ample space to build a decent plan and test and implement it.
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OpenTTD Auto Update 1.0

Hello there,

today I stumbled upon a nice program. It’s written by Zuu and called OpenTTD Auto Update. Unlike other Updaters around Openttd, it has an interesting feature: it updates to the current revision used on our servers!
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