Quigley & Co (Mainserver Game) – An end-of-term report
After some days of abstinence due to hard training and preparation for championships I joined the Mainserver-Game tonight again.
I really like the way those tracks are shaped into the landscape, as you can see on the screenshot. Therefor I made a photomontage, so you can get an impression of the whole network.
In my opinion it is technically not to difficult: not too much jam risk in a decentralised network and no big mainlines Hubs and everything. Maybe the Terminus Stations will become a problem somewhen. On the other hand you really need to be good in analysing the landscape and create proper tracks without too much landscaping.
What do you guys think?
Actually we are connecting stations and building trains to get some traffic in our network.