1000 Points!!!

I was playing an internet game (version 4.8.0), I created a small network, wich had a good profit. But the red company had a massive station with 20 coal mines around it. It was impossible to beat the red company. So i was building on my little network, and i asked the help of Ammler. Ammler had the good idea to steal the coal from the red company. So we started to steal it, we created 2 coal pickups and a coal drop far from there. We were making good profit with the stolen coal. Then I had the idea to get 1000 points. It wasnt hard to get, the only things we needed were 120 trains and 80 stations, so i’ve began with building road vehicles all around on the map, and Ammler was shortening our coal trains. So we very easy get the 1000 points. And then as finishing touch, the red company only had the coal track, we stole all his coal so he had a bankrupcy!!!

We are real tycoons now!

A screenshot of the 1000 points:

Our 1000 points!

Note: After the bankrupcy of red, another player came in and his company color was red.

You can download the saved game here: Oldskool Rulezz.sav

Googlewhack

#openttdcoop joined the popular game of GoogleWhack . The current record was set by Osai:

[13:09] osai: !whack impulsion
[13:09] _42_: Osai: returned 76 hits, no whack.

Join the competition and find “The One”!

Update:
New record by myself!

[13:21] Mucht|work: !whack imbecility
[13:21] _42_: Mucht|work: returned 18 hits, no whack.

Update:
Unbeatable?

[13:25] Osai: !whack superstitiousness
[13:25] _42_: Osai: returned 2 hits, no whack.

Coopetition branch to come!

Great news for our upcoming coopetition ladder! Thanks to TrueLight, a dedicated branch for our coopetition gametypes will be created! If created, you may find it here.

There are already some patches for our purposes around. Additionally, there is this wiki-page dedicated for ideas to be implemented within this branch. Feel free to join our IRC-Channel and report your ideas!